From Unity to Unreal Engine — Then Custom
While the game is initially being developed in Unity for its rapid deployment and flexibility, our long-term plan is to migrate Kart Rumble to Unreal Engine for increased graphical fidelity, larger open environments, and high-performance physics.
But we won’t stop there.
As we scale, we plan to develop a proprietary game engine—tailored for AI integration, multiplayer scaling, and blockchain-native systems. This will allow us to:
Optimize performance across devices
Streamline AI model deployment in real time
Customize network architecture for seamless multiplayer
Reduce long-term dependence on third-party tools
Our own engine will serve as the foundation for the next wave of Web3 gaming.
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