From Unity to Unreal Engine — Then Custom

While the game is initially being developed in Unity for its rapid deployment and flexibility, our long-term plan is to migrate Kart Rumble to Unreal Engine for increased graphical fidelity, larger open environments, and high-performance physics.

But we won’t stop there.

As we scale, we plan to develop a proprietary game engine—tailored for AI integration, multiplayer scaling, and blockchain-native systems. This will allow us to:

  • Optimize performance across devices

  • Streamline AI model deployment in real time

  • Customize network architecture for seamless multiplayer

  • Reduce long-term dependence on third-party tools

Our own engine will serve as the foundation for the next wave of Web3 gaming.


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