# From Unity to Unreal Engine — Then Custom

While the game is initially being developed in Unity for its rapid deployment and flexibility, our long-term plan is to migrate Kart Rumble to Unreal Engine for increased graphical fidelity, larger open environments, and high-performance physics.

But we won’t stop there.

As we scale, we plan to develop a proprietary game engine—tailored for AI integration, multiplayer scaling, and blockchain-native systems. This will allow us to:

* Optimize performance across devices
* Streamline AI model deployment in real time
* Customize network architecture for seamless multiplayer
* Reduce long-term dependence on third-party tools

Our own engine will serve as the foundation for the next wave of Web3 gaming.

***

####


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://whitepaper.kartrumble.io/long-term-vision-scaling-kart-rumble-into-a-next-generation-gaming-and-ai-ecosystem/from-unity-to-unreal-engine-then-custom.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
